#include <Box2D/Common/b2Math.h>#include <Box2D/Collision/b2Distance.h>#include <climits>Go to the source code of this file.
Classes | |
| struct | b2TOIInput |
| Input parameters for b2TimeOfImpact. More... | |
| struct | b2TOIOutput |
Functions | |
| void | b2TimeOfImpact (b2TOIOutput *output, const b2TOIInput *input) |
| void b2TimeOfImpact | ( | b2TOIOutput * | output, | |
| const b2TOIInput * | input | |||
| ) |
Compute the upper bound on time before two shapes penetrate. Time is represented as a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate, non-tunneling collision. If you change the time interval, you should call this function again. Note: use b2Distance to compute the contact point and normal at the time of impact.
1.6.3